Changes made to the PVP system
1.
From the current system, the new system will differ in that faction vs faction PvP will be much easier while preventing players
to randomly attack players from their own faction.
** PvP between players of the same faction can be done through “Request
PvP” button. 2. There will be no honor point decrease but only increase.
3. Karma
system will be taken out. (No more karma)
Explanation 1. In PvP areas, PvP button will be automatically activated to “ON.” Once
in the PvP zone, players can turn “OFF” the PvP status if they don’t want to duel. If attacked by other
faction, it automatically turns “ON.” To activate/deactivate your PvP status, click the new icon that’s
shown in the example below.
Active |
|
Inactive |
|
2. Only level 20+ can Activate/Inactivate PvP.
[ PvP with a player from the same faction ]
PvP with the same
faction can be done through “Request PvP” in all zones except for Central Market Place. Details 1)
Ctrl + Click to bring up a pop-up menu and click “Request PvP.”
2) Duel will be initiated only when the opponent
agrees. 3) If you asked one player to duel, you cannot ask another player until the player decides. 4) Honor points will
not be affected regardless of the result.
[ PvP with a player from the opposite faction ]
Dueling
a player from the other faction can only be done in certain areas. Details
PvP related UI buttons will be simplified from Bounty
on/off, Self Defense on/off, total 4 buttons to just 1 button.
1) There will only be one button, which
you can use to turn PvP "ON/OFF.” (See Above)
2) If a player turns it "ON," even if the player is attacking a
monster, players from the other faction can be damaged if they’re in the range of the player’s skill. When
it is turned “OFF,” then they do not get damaged.
3) When it is turned
"ON," a certain message will be displayed on the other faction players’ screen when you move around. If “OFF,”
it doesn’t display the message.
4) In the zones where "PvP" is available, honor point can be gained. Honor
points will not be decreased; it will only increase when you successfully defeat a player from the opposite faction.
5)
Internal injury will be inflicted as a penalty when a player defeats another player who is 20 levels below his own.
Ex) 20~30 level difference = Internal Injury 50%, 31~50 Level Difference = 75%, Above 50 level difference
= 100%.
[ PvP in the non-“PvP” area ]
1)
Even when "PvP" is turned “ON," PvP is not allowed in non-“PvP” zones.
2) Players who are not on
the bounty list doesn’t get damages from direct or indirect (AOE) attacks.
3) A player attacked because of bounty
in non-“PvP” zones can fight back the bounty hunter.
4) New “Bounty register” system
will be added. (Ex: Force teleport to exile zone) Example:
If many bounty hunters attack one bountied player.
- Bountied player may fight back all bounty hunters. - When bountied player is defeated,
PvP “OFF” - When bounty hunter is defeated, PvP “OFF” for the bounty hunter. To fight the bountied person again,
bounty hunter must turn it “On” again.
Changes in honor point system
There is a limit to how much honor points one player could
gain per day. However, PvP is not limited.
1) Honor Point/Day table.
Rank |
Honor Points |
Point Limit per day |
Nameless |
0 |
100 |
Unknown |
1000 |
200 |
Skillful |
10000 |
300 |
Citizen |
50000 |
400 |
Novice |
100000 |
500 |
Adept |
500000 |
600 |
Leader |
1000000 |
700 |
Lord |
5000000 |
800 |
Master |
10000000 |
900 |
Hero |
50000000 |
1000 | * Above table shows the new rank system, different from the current one.
Even when 20 points
are gained when you already have 199 points, the total points you get will be still 200 points. Except the daily honor
point limits, player scan gain points by wars.
*Honor points will not be transferred during
soul transfer.
2) Honor points for practical purposes.
Items can be bought (Honor points will be deducted):
Special
items: We are also planning to update things such as more gamble box, image item, special composition items, dungeon &
hunting ground (special admission), and bounty (special) system.
Additional changes made (Chat window text)
- There
won’t be anymore chat window system message that notifies who won. - However, result of bounty hunting will still
be displayed. - Messages related to rank information and honor point information will be displayed.
|